Try to press on and not stop, as you’ll become an easy target for projectile enemies or obstacles like fire or thin ice. Not every level does require you to be quick on your feet, but it’s a good reminder for when you’re tackling some of the harder levels. Team Asobi has teased that tools will eventually be added to Astro Bot that should appeal to speedrunners. With that tool and a bit of post-launch content updates, Astro Bot’s fun could last a lot longer than it does, and that would be a welcome inclusion for a game with a short run time. Still, any frustration with the game ultimately stems from wanting more of what Astro Bot provides, which at its core is a top-tier platformer with innovation, charm, and enjoyment to spare.

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Oh, and special mention must be made for the soundtrack, which is just excellent throughout. Astro Bot also manages to find the right balance of difficulty. There are some levels in here that almost had me pulling my hair out (in the best sort of way). But regardless of the difficulty scale, you feel so cool when you figure out the latest mechanics or platforming puzzle. It’s structured in a way too where if you want to dig into the difficult stuff you can, but if you want to keep things simple with the main campaign, you can also do that. I grudged having to play through my most anticipated game of the year before getting to play more Astro Bot – that’s how good this game is.

Astro Bot Digital Deluxe Edition

Lastly, the game even has a ton of gameplay callbacks to their older IPs which pulls the nostalgia strings perfectly. https://tg88.actor/ is, without a shadow of a doubt, this year’s best platforming game. Hell, it could even be a contender for Game of the Year (GOTY) because of how complete the game is as a whole package. The game is visually stunning, has great sound design, has simple yet fun gameplay, makes use of the exclusive PlayStation controls, and, most importantly, has a ton of content.

In this Astro Bot guide, we have a full walkthrough of the game, pointing out where to find all the collectibles in every level. This includes the locations of all Bots, all Puzzle Pieces, and all Lost Galaxy Warp Portals. On top of that we have pages on cosmetic items like Outfits and Dual Speeder Skins, how to secure all the PS5 Trophies, and lots more. Originally announced during Sony’s June 2025 State of Play, the update adds a new galaxy, the Vicious Void, for players to explore. Four of the levels are titled Twin-Frog Trouble, Suck It Up, Handhold Havoc, High Inflation, with Team Asobi keeping the name of the fifth as a surprise. The addition of the new levels brings Astro Bot’s total level count to over 90.

Astro Bot[a] is a 2024 Platform game developed by Team Asobi and published by Sony Interactive Entertainment for PlayStation 5. It is the 5th game in the Astro Bot series, released after Astro’s Playroom (2020). The following guide includes the identities of every Astro Bot cameo character, as well as information about the stage or area in which they’ll need to be unlocked.

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He’s also our go-to guy for Sonic-related matters, much to his delight/chagrin. These are just three examples, but quite literally every level in the game has some kind of unique idea or design. There are some repeats in terms of power-ups that Astro Bot is given, little devices or creatures that give them new moves. Even though these power-ups appear across multiple levels, they’re always used in tandem with that level’s unique design, making them feel fresh. That focus on variety also applies to the game’s visuals and aesthetics, with the game painting a huge swath of memorable locations — from ghoulishly haunted mansions to arid desert settlements and vast space stations. An extra level of difficulty can be found in the semi-hidden trial-like stages found by exploring among the overworld’s stars, though.

This is Team Asobi’s take on God of War, and the developers add a good bit of humor and fun. This extends to the level’s unique Bots, which are all God of War characters with additional quirks and inside jokes that fans will get. Astro Bot Rescue Mission was a VR game that had players explore multiple worlds in search of Astro’s lost crew. It became one of the highest-rated VR games, so naturally, the franchise did not stop there. Astro’s Playroom would launch in 2020 pre-installed on every PS5, and once again served as a tech demo for the studio’s latest controller.

There are one or two surprising absentees, but on the whole it’s a remarkable selection that had us grinning with every character we recognised. It’s all delivered with so much affection that it’s hard not to love it. And of course, with a new set of challenge levels comes a whole bunch of new VIP Bots. We know that Ghost of Yotei’s Atsu is joining the crew, but the rest are being kept as a surprise for now. Considering how requested they’ve been for some time now, and after Astro Bot’s director kind of hinted that they might still be added, I wouldn’t be surprised to see some Final Fantasy characters finally get in on the fun. The sheer number of boss fights throughout Astro Bot is exciting, but each boss battle’s energetic song is what really brings their encounters to life.

Every time I’d divert off the main path in search of a secret or reward, I would find one. Yes, I can, and for scaling it to the very top I’d find coins to spend on cosmetics. “What if I peek over this ledge?” There’s a hidden cave below, hiding another puzzle piece used to open shops in the game’s hub world.

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